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There are bundles that get a slight discount, and they tend to hold sales before Christmas. The cost can be spread out over time - a book here, a book there. If you just want the major rule books you can get by for less. If you want everything, you can easily rackup $500-ish dollars. That said, it's a pretty hefty investment. If you're doing any homebrew GM'ing in Pathfinder 1e, it's extremely useful. My RotRL has wandered pretty far off the rails at times - hence the short adventure in a demi-plane consisting of a polynesian-themed island ruled by Vaal the Blood Queen, which bore no resemblance whatsoever to anything in the adventure as written. Sometimes, players go off the rails, and you need stats for things that are not in the adventure. Sometimes to make them harder by adding levels or templates, or (in a few cases) to make them easier. I use Hero Lab to adjust the stats of the monsters from the AP fairly often. I can scribble notes and such on those that I wouldn't put in a printed book. I often print out stat blocks of the creatures in the AP, one per sheet, so that I can use a pile of loose-leaf papers instead of trying to flip back and forth through multiple books. Also, if one of them has made a mistake in leveling up, it helps me catch those errors. This helps me when I need to refer to their stats during prep. I keep copies of my players' PCs in Hero Lab. I'm running RotRL - now in Book 6, finally - and I use Hero Lab Classic extensively, for a variety of purposes:
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Tracking 5 buffs and 3 conditions on a 20th level multi class character is not easy or quick on paper.
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I will say I both love and hate herolab, main reason to hate is PF 1.0 is dead, no new content will release for it, but I love how functional and easy it is. Sure this can be done with pencil and paper, not this easy though. You can make encounters with ease, NPC in less than a minute and add templates to monsters with ease and accuracy. I have had players and myself doing data wrong on accident as we were unaware of a change from 3.5 or just did not do it right. It keeps us all on the same page and honest. The way I see it, I have 5 licences and all players and me the DM use it at my game table and have for years. They adjust based on stat changes and little to if anything else.
#HERO LAB ONLINE PATHFINDER PLAYTEST PDF#
Does a fillable PDF or mythweavers adjust based on all feats, conditions, spells, debuffs? No, not even close. I have used it a ton and mythweavers or fillable PDFs are not even close to this in level of usability and ease. Are you going to play PF 1.0 a lot, then it is worth it.
#HERO LAB ONLINE PATHFINDER PLAYTEST PC#
You can use it on the PC for the living sheet but it is not as good to look at as the ipad "sheet". I love it, make characters in minutes, have all data in one place, searchable and if you also have an ipad (I use a PC and ipad) the ipad can be a living character sheet, tracking all buffs and effects and conditions. I have used it every week for gaming for almost 6 years now.
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